Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Nov 07, 2005, 01:23 AM // 01:23   #21
Lady Fie
 
Sister Rosette's Avatar
 
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
Advertisement

Disable Ads
Default

Quote:
Originally Posted by BBoy_Manchild
phantom caller = mesmer, defensive melee unit = warrior, shadow priest = monk with necro skills, i seriously dout anet will make carbon copies of already made classes. i would like to see their own version of the d2 druid/ morrowind werewolf expansion, get some nice shapeshifting skills or even non-corpse-exploiting summoning

So let me get this straight, you don't want a copy of these classes, you
want a copy of something else that's been done to death?
Sister Rosette is offline   Reply With Quote
Old Nov 07, 2005, 01:30 AM // 01:30   #22
Pre-Searing Vanquisher
 
Vilaptca's Avatar
 
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
Default

I thought they said new RACE. As in...one, not raceS...
Vilaptca is offline   Reply With Quote
Old Nov 07, 2005, 01:54 AM // 01:54   #23
Avatar of Gwen
 
Mercury Angel's Avatar
 
Join Date: Apr 2005
Location: Wandering my own road.
Default

Personally, when things are called 'facts', I like some linkage/screenshots to go with it.

Some of those 'facts' sound very much like unconfirmed rumours to me, and I read the fansite fridays+skim the frog/Gaile notes as well.
Mercury Angel is offline   Reply With Quote
Old Nov 07, 2005, 01:59 AM // 01:59   #24
LoV
Ascalonian Squire
 
Join Date: May 2005
Default

"Shadow Priest"

xP O Noes! WoW Priest build leaked into GW.
WoW : omfg, WoW > GW!!11
LoV is offline   Reply With Quote
Old Nov 07, 2005, 02:01 AM // 02:01   #25
Jungle Guide
 
One and Two's Avatar
 
Join Date: Aug 2005
Default

Quote:
FACTS
-Guild Wars 2 (unnamed) will be an EXPANSION. You will have to buy the
CD from stores and install it.
I doubt it
Quote:
-Current charater slots will INCREASE to an undecided number. Current characters will not be altered however, additional skills will be
avalable to them.
Rumor, but highly likely.
Quote:
-THERE WILL BE NEW RACES!
This is a frikkin huge rumor.
Quote:
EDUCATED RUMOURS
-Four new character classes will be present: Phantom Caller, Defensive
Melee Unit, a Shadow Priest (i dont know what it means), and another
one that is not clear yet.
I dont think this is an educated rumor...
Quote:
-Up to 16 vs. 16 guild battles and arenas will be added. The
conventional 8 vs 8 will STILL be available.
16v16 my ass. Sorry for the language, but with newb guilds running henchmen gvg, and higher guilds waiting for all their members due to activity, this is highly unlikely.
Quote:
THINGS THAT WON'T HAPPEN
-The Level cap will NOT increase
Gaile Gray recently said she doesn't know if it will. Fansite Friday 55 said it could be a possibility. Nothing certain.

Just organize what you consider facts, educated rumors, and bull rumors.
One and Two is offline   Reply With Quote
Old Nov 07, 2005, 02:28 AM // 02:28   #26
Krytan Explorer
 
EagleEye33's Avatar
 
Join Date: Nov 2005
Location: In a House...duh
Guild: Untouchable Heroes
Profession: R/E
Default

hhmmmm Idk about new races, If they just add more skills to the profs we have that would be nice, theres already enough profession combinations, despite what anybody says can ALL be good when truly explored.

has anyone heard anything about new weapons, armor?
Plus there always the rumor that rubies and sapphires will actually be used, or has that already been confirmed?
EagleEye33 is offline   Reply With Quote
Old Nov 07, 2005, 03:04 AM // 03:04   #27
Jungle Guide
 
M1h4iL's Avatar
 
Join Date: Apr 2005
Location: Perth, Australia
Default

Wow awesome news, 16 vs 16 and 4 new races, made my day : D
M1h4iL is offline   Reply With Quote
Old Nov 07, 2005, 03:09 AM // 03:09   #28
Frost Gate Guardian
 
Iteicea Destroidium's Avatar
 
Join Date: Apr 2005
Location: Washington
Guild: [Pink]
Profession: Rt/Mo
Default

Quote:
Originally Posted by One and Two
I doubt it
ummm...wth are you talking about, of course it will be an expansion you purchase from the store. They have announced that the major game expansions will be purchased. I have no clue what your reasoning is for doubting it, but whatever it is, it's horrible.
Iteicea Destroidium is offline   Reply With Quote
Old Nov 07, 2005, 03:38 AM // 03:38   #29
Lion's Arch Merchant
 
Roza's Avatar
 
Join Date: Aug 2005
Location: Amsterdam
Guild: The War Masters
Profession: R/W
Default

Nice info. Perhaps the 'inside information' part is nonsense, though, but there is no way of knowing this for sure until something is confirmed by Anet or the frog. Much of what is being presented as informed specualtion is certainly NOT information you can glean from forums, fansite interviews or the hints of the frog.

Anet should have no trouble identifying this 'uncle' if he is in any way a real employee, I think.
Roza is offline   Reply With Quote
Old Nov 07, 2005, 05:23 AM // 05:23   #30
Desert Nomad
 
Join Date: Aug 2005
Profession: Mo/
Default

Quote:
Originally Posted by One and Two
Quote:
-Current charater slots will INCREASE to an undecided number. Current characters will not be altered however, additional skills will be
avalable to them.
Rumor, but highly likely.
The character slots will be increased by at least 1, if a new race is added. This has been stated by Anet as a certainty with no specific number given. You can assume the additional slot(s) to be true, since they've already stated a new race(s) will be added.

Quote:
Originally Posted by One and Two
Quote:
-THERE WILL BE NEW RACES!
This is a frikkin huge rumor.
Gaile, the frog, or some other Anet medium has already said there will be a new race. Whether it's multiple or a singular is not something I remember. A new race isn't a question of if but what.

Quote:
Originally Posted by One and Two
Quote:
THINGS THAT WON'T HAPPEN
-The Level cap will NOT increase
Gaile Gray recently said she doesn't know if it will. Fansite Friday 55 said it could be a possibility. Nothing certain.
Anet has said on multiple occasions that the level cap WILL NOT be increased. I doubt they'll change it now unless it's sole purpose is to increase numbers while adding no true benefit. Then you're forced to ask what's the point? Woo hoo, higher numbers? >.> Why would Anet go about creating unrest in those against any form of grind in a ploy to appease those who like large, meaningless values?
KamikazeChicken is offline   Reply With Quote
Old Nov 07, 2005, 07:45 AM // 07:45   #31
Wilds Pathfinder
 
Mimi Miyagi's Avatar
 
Join Date: May 2005
Location: Port Orchard, WA
Guild: The Second Foundation: [TSF]
Default

There has never been any indication that "new races" = "new races for players to play". ANet could simply be referring to other races in game, such as the White Mantle, the Dwarves, Krytans, etc. They have never actually come out and said "You'll be able to play as a completely different race".

They also have never said anything about cap limits changing one way or the other. Explanations or rationalizations from the community about the pros and cons - valid or not - doesn't mean anything. The only thing they have said in the past is that the cap limit for the current game will not be increased. That doesn't mean it won't change in the future in expansions.

Note, the following is my opinion.

I hope that whatever expansion package comes out that it warrants the additional cost, not just gimmicks and a few more missions of the same ilk as the last offering. A couple more professions, a few more additional skills, and more of the same old PVE content isn't going to cut it, at least for me. In order for the expansion to sell well and provide enough incentive for current players to buy it, there has to be a compelling reason to spend another 50 bucks. The current professions are unique enough, but the skills within the professions are mostly filler and junk. With only 8 skills available for a skill bar most players bring the same skills, making most of the rest worthless.

While it's fun to goof around with different skills, and trying things out, the vast majority of players all play the same handful of skills. Some of the skills simply aren't worth using - they are lesser powered skills that beginners are given until they advance far enough to get better ones. Same applies to armor, weapons, etc. With 90 some odd skills, yet only 8 slots (seven if you could a rez or cap skill) available, most skill bars generally get set up the same.

So, ANet has a choice. They could add some more of the same skills that really don't bring anything to the table. This would maintain balance between the expansion and non-expansion players, but may not be compelling enough for people to spend 50 bucks on. Or, they could add some extremely desireable skils to make players more powerful. This would instantly imbalance the expansion and non expansion sects.

But, the problem is, things HAVE to become more powerful for players - or else there wouldn't be all that much of a reason to buy an expansion. If players don't become more powerful that means the monsters can't become more powerful, the skills/professions introduced will be just more of the same. There can only be so many ways to heal a player, only so many ways to cause a deep wound, only so many ways you can interrupt a spell, before it just becomes meaningless.

Player's motivations for playing GW are as varied as personalities, but the overriding desire is to become powerful, to find newer, better skills, armor and items. Everything else is secondary. If ANet simply provides more "space" without greater rewards than what can be gotten in the basic game, then there will not be a reason to spend money on the game any further. It may sell well in the beginning, but the universe must evolve to survive due to stagnant gameplay. Right now, players are constrained to simply search for cosmetic upgrades but at some point, even that will not be enough to sustain it's core.

Just my opinion, of course.
Mimi Miyagi is offline   Reply With Quote
Old Nov 07, 2005, 08:35 AM // 08:35   #32
Jungle Guide
 
One and Two's Avatar
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Iteicea Destroidium
ummm...wth are you talking about, of course it will be an expansion you purchase from the store. They have announced that the major game expansions will be purchased. I have no clue what your reasoning is for doubting it, but whatever it is, it's horrible.
The OP said that the update won't be available for download like Guild Wars currently is. Why wouldn't it? What's wrong with just purchasing a cd-key from ncsoft and downloading chapter 2? That's what they did for chapter 1. Oh, and thanks for calling my reason horrible.

Oh and for all you that are up tight about the "no level increase" thing...
Yeah I know this is against their original word, and I DONT support this 100%. This is anet, not me. Just realize that.

Now look at that...she doesn't know if they'll increase the level!

Not only that, but she never mentions a new playable race. Just emotes, professions, skills, areas.

Yeah they mentioned new races, but did they ever say playable?

Last edited by One and Two; Nov 07, 2005 at 08:53 AM // 08:53..
One and Two is offline   Reply With Quote
Old Nov 07, 2005, 08:41 AM // 08:41   #33
Wilds Pathfinder
 
Fantus's Avatar
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Hannibel
16vs16 would make matches so long i don't think they would do that,
On top of that it also wouldn't make sense since a lot of casual guilds have trouble to even get the 8 people together required for today's GvG. We have 35 members but we rarely have more then 6 or 7 people on at the same time - and chances are that 1 or 2 of them don't want to do GvG anyway. I don't think we're the only guild having this problem.
Fantus is offline   Reply With Quote
Old Nov 07, 2005, 08:47 AM // 08:47   #34
Jungle Guide
 
One and Two's Avatar
 
Join Date: Aug 2005
Default

Depends on your meaning of casual.

A lot of lower guilds run GvG with henchmen....

But yeah a lot of the time its hard to get 8 people who want to GvG at the same time...unless you're XoO.
One and Two is offline   Reply With Quote
Old Nov 07, 2005, 09:32 AM // 09:32   #35
Lion's Arch Merchant
 
 
Join Date: Mar 2005
Location: Netherlands
Guild: The Heroics
Profession: N/Me
Default

Races have been confirmed by Anet ages ago.
Guildstorage will be updated not in an expansion set.
I 2 think that they will put in 2 new classes ( I like ure comment Rosette =D )
And im just waiting for Anet to post up some more things about chapter 2, because Im very curious
cyberzomby is offline   Reply With Quote
Old Nov 07, 2005, 09:47 AM // 09:47   #36
Forge Runner
 
-Loki-'s Avatar
 
Join Date: Oct 2005
Default

Quote:
Originally Posted by One and Two
Now look at that...she doesn't know if they'll increase the level!
Before the Halloween event started, Isiah Cartwright said levels would not be increased. Ever.

Quote:
Originally Posted by One and Two
I doubt it
Gaile has already said another time - 'Of course you have to buy it'. It's an expansion, and ANet have maintained since the game was still in betas you would have to pay for expansions.
-Loki- is offline   Reply With Quote
Old Nov 07, 2005, 10:06 AM // 10:06   #37
Lion's Arch Merchant
 
 
Join Date: Mar 2005
Location: Netherlands
Guild: The Heroics
Profession: N/Me
Default

Yup, that was one of the facts the wow community was bashing us with :
Hahaha you will have to buy new content and we get free updates!

Yea, if you want the expansion set, you will have to buy it.
But they also said from the beginning that it wont be fully charged
cyberzomby is offline   Reply With Quote
Old Nov 07, 2005, 10:40 AM // 10:40   #38
Lion's Arch Merchant
 
Fenix Swiftblade's Avatar
 
Join Date: Mar 2005
Guild: Illusion of Competence
Profession: R/W
Default

Plus, do the math, 15$ a month, 50$(40$? 30$?) for an expansion. For GW to cost more than WoW ANet would have to release an expansion every 3 months. And, if they expect us to buy it, it would have to include a lot of new content. Not only does GW cost less, but depending on whats in the expansions, we should be getting a lot more new content.
Fenix Swiftblade is offline   Reply With Quote
Old Nov 07, 2005, 12:36 PM // 12:36   #39
Wilds Pathfinder
 
Charcoal Ann's Avatar
 
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
Default

Lets take a proper look at these rumours.

four new classes? i'm not sure why people don't believe this. isn't the expansion supposed to be equal in content to the origional game? and i'm massively impressed by Bboys ability to know the exact nature of the skills from the name of the class.

16v16? hmmm. it strikes me as very time consuming. but then again i've spent hours in 8v8. i know how long it will take and i only go in if i have the time. a technical problem is the size of the team window. 16 players? that will take up a massive portion of the screen. healers need to be able to see everyone at once.

upgraded graphics? maybe not. for a real step forward it would require changes to the graphics engine in the game. maybe they can add more detail so that high spec comps can get some extra prettiness out of it...


races is another point. i have no idea if the races will be playable. as far as i'm aware there was no evidence to suggest it. if we are getting 4 new classes then i can't really see a new race. new enemy races however. this IS a certainty.
Charcoal Ann is offline   Reply With Quote
Old Nov 07, 2005, 12:54 PM // 12:54   #40
Wilds Pathfinder
 
Kabale's Avatar
 
Join Date: Jun 2005
Location: UK
Guild: Portrayors of Valour [pV]
Default

I read somewhere that there were going to be 2 new professions... a 'nomad' and I think it was 'druid' too... Trying to find the source, but can't I'm afraid...
Kabale is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hoyt Community Works 152 Aug 21, 2007 05:33 PM // 17:33
D Roc Questions & Answers 6 Oct 21, 2005 03:17 PM // 15:17
difinitive facts on bloodstained boots desktopbob Questions & Answers 5 Sep 13, 2005 04:00 AM // 04:00
Andy of Glacieria Questions & Answers 8 Aug 14, 2005 03:22 PM // 15:22
Jackk_Hammer Questions & Answers 12 Jun 27, 2005 12:11 AM // 00:11


All times are GMT. The time now is 07:19 PM // 19:19.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("